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        <title>The Dromesday Book</title>
        <description></description>
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            <title>The Dromesday Book</title>
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        <item>
            <title>Glossary (M—O) - Added metaproperty description</title>
            <link>http://whoopdedo.org/doku/glossary/mo</link>
            <description>M

Message


The most basic form of communication for objects. Scripts operate by listening for specific messages. Messages are sent by the game engine when an event occurs, or by a script to be received by another script. Each message can be accompanied by three generic parameters. Messages that are generated by the engine can also have extended parameters specific to the type of message.</description>
            <author>r_soul</author>
        <category>glossary</category>
            <pubDate>Tue, 09 Mar 2010 13:38:59 -0700</pubDate>
        </item>
        <item>
            <title>PhysAttach - Removed one bullet point</title>
            <link>http://whoopdedo.org/doku/dromed/link/physattach</link>
            <description>Link Set-up Info          From  A sub-object             To  A base-object          Data  X, Y, Z  

Connects one object to another. Think of the ‘base-object’ as the one that’s in control, and the ‘sub-object’ does what it’s told.

Whatever happens to the base object, the sub object will always maintain the the rotation values assigned to it in Dromed.

The link Data values can be used to offset the object. The default values of</description>
            <author>r_soul</author>
        <category>dromed:link</category>
            <pubDate>Mon, 08 Mar 2010 07:51:35 -0700</pubDate>
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            <title>Combination Locks - created</title>
            <link>http://whoopdedo.org/doku/dromed/odometer</link>
            <description>:T2:

NOTEME This is a modification of a Dromed Central tutorial.

First, create several items:


	*  one physical→Gizmo→Gauge→Odometer
	*  one physical→Gizmo→Switches→Buttons→NumberButton. The others can be added once this one has had some properties set.
	*  one</description>
            <author>r_soul</author>
        <category>dromed</category>
            <pubDate>Mon, 18 Jan 2010 12:51:13 -0700</pubDate>
        </item>
        <item>
            <title>Using Dromed - Moved some things from 'general' to other sections</title>
            <link>http://whoopdedo.org/doku/dromed/using</link>
            <description>Configuration &amp; Commands

	&quot; NOTEME How to configure and use Dromed.&quot;

	*  The Views FIXME This was a bad addition Either fix it, or delete the topic.
	*  Custom Menus How to make your own menu.

Building Missions

	&quot; NOTEME Working with brushes and building worlds.&quot;</description>
            <author>r_soul</author>
        <category>dromed</category>
            <pubDate>Mon, 18 Jan 2010 11:51:42 -0700</pubDate>
        </item>
        <item>
            <title>The Dromesday Book - removed spam link</title>
            <link>http://whoopdedo.org/doku/index</link>
            <description>Guides, tutorials, and samples of creating mods, customizations, and fan-missions for Dark Engine™-based games. 


	*  Using Dromed
	*  Creating Fan Missions
	*  Creating Resources
	*  Glossary

	*  tnhScript
	*  Public Scripts

	*  :T1: Thief: The Dark Project
	*  :T2: Thief 2: The Metal Age
	*  :SS2: System Shock 2</description>
            <author>r_soul</author>
            <pubDate>Mon, 18 Jan 2010 11:16:07 -0700</pubDate>
        </item>
        <item>
            <title>The Dromesday Book</title>
            <link>http://whoopdedo.org/doku/index</link>
            <description>Guides, tutorials, and samples of creating mods, customizations, and fan-missions for Dark Engine™-based games. 


	*  Using Dromed
	*  Creating Fan Missions
	*  Creating Resources
	*  Glossary

	*  tnhScript
	*  Public Scripts

	*  :T1: Thief: The Dark Project
	*  :T2: Thief 2: The Metal Age
	*  :SS2: System Shock 2</description>
            <author>valeriecase</author>
            <pubDate>Fri, 15 Jan 2010 07:09:59 -0700</pubDate>
        </item>
        <item>
            <title>The Society of Thieves - UserPage Plugin</title>
            <link>http://whoopdedo.org/doku/society/index</link>
            <description>The contributors to this Wiki are recognized as  and . Mages are responsible for significant improvements in our understanding of the Dark Engine™. The most obvious way to become a mage is to write a lot of pages in the Wiki. A more direct way is to reverse-engineer some part of the Dark Engine™. Or just be very good at using Dromed.</description>
        <category>society</category>
            <pubDate>Fri, 15 Jan 2010 07:06:45 -0700</pubDate>
        </item>
        <item>
            <title>Valerie Jane Case - UserPage Plugin</title>
            <link>http://whoopdedo.org/doku/society/valeriecase/index</link>
            <description>Joined on 2010/01/15 07:06.</description>
        <category>society:valeriecase</category>
            <pubDate>Fri, 15 Jan 2010 07:06:44 -0700</pubDate>
        </item>
        <item>
            <title>The Society of Thieves - UserPage Plugin</title>
            <link>http://whoopdedo.org/doku/society/index</link>
            <description>The contributors to this Wiki are recognized as  and . Mages are responsible for significant improvements in our understanding of the Dark Engine™. The most obvious way to become a mage is to write a lot of pages in the Wiki. A more direct way is to reverse-engineer some part of the Dark Engine™. Or just be very good at using Dromed.</description>
        <category>society</category>
            <pubDate>Thu, 07 Jan 2010 06:16:08 -0700</pubDate>
        </item>
        <item>
            <title>Demie Good - UserPage Plugin</title>
            <link>http://whoopdedo.org/doku/society/demiegood/index</link>
            <description>Joined on 2010/01/07 06:16.</description>
        <category>society:demiegood</category>
            <pubDate>Thu, 07 Jan 2010 06:16:07 -0700</pubDate>
        </item>
        <item>
            <title>The Society of Thieves - UserPage Plugin</title>
            <link>http://whoopdedo.org/doku/society/index</link>
            <description>The contributors to this Wiki are recognized as  and . Mages are responsible for significant improvements in our understanding of the Dark Engine™. The most obvious way to become a mage is to write a lot of pages in the Wiki. A more direct way is to reverse-engineer some part of the Dark Engine™. Or just be very good at using Dromed.</description>
        <category>society</category>
            <pubDate>Sat, 12 Dec 2009 08:05:21 -0700</pubDate>
        </item>
        <item>
            <title>Eternauta - UserPage Plugin</title>
            <link>http://whoopdedo.org/doku/society/eternauta/index</link>
            <description>Joined on 2009/12/12 08:05.</description>
        <category>society:eternauta</category>
            <pubDate>Sat, 12 Dec 2009 08:05:21 -0700</pubDate>
        </item>
        <item>
            <title>tnhScript - link to demo fm</title>
            <link>http://whoopdedo.org/doku/tnhscript/index</link>
            <description>These scripts can be found in the free-to-use module tnhScript.osm. Fan-mission authors may include the script module in their mission as long as they fully comply with the Dromed EULA.

Demo Fan-Mission


This fan-mission contains sample uses of most of the scripts.</description>
            <author>telliamed</author>
        <category>tnhscript</category>
            <pubDate>Mon, 23 Nov 2009 14:17:51 -0700</pubDate>
        </item>
        <item>
            <title>DarthsLair</title>
            <link>http://whoopdedo.org/doku/society/darthslair/index</link>
            <description>Joined on 2009/08/25 18:11.
Twenty Five Objective Goals Tutorial

This is the link to the Thread in TTLG where this is discussed: &lt;http://www.ttlg.com/forums/showthread.php?p=1851976#post1851976&gt;

This is the link to the Actual Files at FileFront. I have put together a package, with a Readme, and the necessary objective screens that will enable 25 objective goals in one line format to fit onto this custom sized screen. Follow the instructions and make the necessary adjustments as needed.</description>
            <author>darthslair</author>
        <category>society:darthslair</category>
            <pubDate>Wed, 28 Oct 2009 08:35:55 -0700</pubDate>
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