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        <title>The Dromesday Book</title>
        <description></description>
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        <lastBuildDate>Sun, 17 Aug 2008 01:35:20 -0600</lastBuildDate>
        <generator>FeedCreator 1.7.2-ppt DokuWiki</generator>
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            <title>The Dromesday Book</title>
            <link>http://whoopdedo.org/doku/</link>
        </image>
        <item>
            <title>Difficulty→Close (Open) Door - created</title>
            <link>http://whoopdedo.org/doku/dromed/property/diffclose</link>
            <description>:T1: :T2: :SS2:

This property determines on which difficulty a door is closed. So, if the property is set to 1 and 2, this makes a door closed on hard and expert difficulties.
0=Normal, 1=Hard, 2=Expert</description>
            <author>winter_cat</author>
        <category>dromed:property</category>
            <pubDate>Fri, 15 Aug 2008 08:29:01 -0600</pubDate>
        </item>
        <item>
            <title>Difficulty→Lock (Unlock) - created</title>
            <link>http://whoopdedo.org/doku/dromed/property/difflock</link>
            <description>:T1: :T2: :SS2:
0=Normal, 1=Hard, 2=Expert

This property determines on which difficulty a door is locked. If the property is set 1 and 2, this will cause a door to be locked on hard and expert difficulties.</description>
            <author>winter_cat</author>
        <category>dromed:property</category>
            <pubDate>Fri, 15 Aug 2008 08:27:43 -0600</pubDate>
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        <item>
            <title>Difficulty→Turn On (Off) - created</title>
            <link>http://whoopdedo.org/doku/dromed/property/diffturnon</link>
            <description>:T1: :T2: :SS2:

0=Normal, 1=Hard, 2=Expert

This property determines on which difficulty an object of certain kind is on. For example, if a torch has this property set to 0, then it will be lit only on normal difficulty. Can be also applied to switches, doors.</description>
            <author>winter_cat</author>
        <category>dromed:property</category>
            <pubDate>Fri, 15 Aug 2008 08:24:10 -0600</pubDate>
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        <item>
            <title>Difficulty→Permit - created</title>
            <link>http://whoopdedo.org/doku/dromed/property/diffpermit</link>
            <description>:T2: :SS2:

This property determines on which difficulty an object will be present in the game. If, for example, the property is set to 2, this means that an object will only appear on expert difficulty.
0=Normal, 1=Hard, 2=Expert</description>
            <author>winter_cat</author>
        <category>dromed:property</category>
            <pubDate>Fri, 15 Aug 2008 08:21:14 -0600</pubDate>
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        <item>
            <title>Upcoming FM: “Amoral Dilemma” by Krush</title>
            <link>http://whoopdedo.org/doku/society/krush/index</link>
            <description>Joined on 2007/04/08 18:50.

Update on my FM in progress.  Hopefully it will be finished this year, although that’s what I said last year!

New screenshots for your enjoyment!</description>
            <author>krush</author>
        <category>society:krush</category>
            <pubDate>Sat, 02 Aug 2008 19:20:00 -0600</pubDate>
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        <item>
            <title>Upcoming FM: “Amoral Dilemma” by Krush</title>
            <link>http://whoopdedo.org/doku/society/krush/index</link>
            <description>Joined on 2007/04/08 18:50.

Update on my FM in progress.  Hopefully it will be finished this year, although that’s what I said last year!

New screenshots for your enjoyment!</description>
            <author>krush</author>
        <category>society:krush</category>
            <pubDate>Sat, 02 Aug 2008 11:50:15 -0600</pubDate>
        </item>
        <item>
            <title>Upcoming FM: “Amoral Dilemma” by Krush</title>
            <link>http://whoopdedo.org/doku/society/krush/index</link>
            <description>Joined on 2007/04/08 18:50.

Update on my FM in progress.  Hopefully it will be finished this year, although that’s what I said last year!

New screenshots for your enjoyment!</description>
            <author>krush</author>
        <category>society:krush</category>
            <pubDate>Sat, 02 Aug 2008 11:49:21 -0600</pubDate>
        </item>
        <item>
            <title>Creating New Types Of Roombrush</title>
            <link>http://whoopdedo.org/doku/dromed/newrooms</link>
            <description>Roombrushes can have their properties changed, just like objects can (but only a few are relevant to roombrushes). However, the properties will apply to all other roombrushes of that type, not just the one that was selected. By default, all roombrushes will be of a type called</description>
            <author>r_soul</author>
        <category>dromed</category>
            <pubDate>Thu, 31 Jul 2008 06:29:57 -0600</pubDate>
        </item>
        <item>
            <title>About This Wiki - upgrade to DW 2008-05-04</title>
            <link>http://whoopdedo.org/doku/wiki</link>
            <description>This wiki operates using a modified version of DokuWiki. The source code I’m currently using, including the Dromed template, can be downloaded here. If you have an idea to improve the site, you are welcome to make the necessary modifications and mail me your changes.</description>
            <author>telliamed</author>
            <pubDate>Wed, 23 Jul 2008 17:05:48 -0600</pubDate>
        </item>
        <item>
            <title>About This Wiki - userpage and templateadmin</title>
            <link>http://whoopdedo.org/doku/wiki</link>
            <description>This wiki operates using a modified version of DokuWiki. The source code I’m currently using, including the Dromed template, can be downloaded here. If you have an idea to improve the site, you are welcome to make the necessary modifications and mail me your changes.</description>
            <author>telliamed</author>
            <pubDate>Mon, 18 Jun 2007 16:24:51 -0600</pubDate>
        </item>
        <item>
            <title>Formatting Syntax - changes from upstream</title>
            <link>http://whoopdedo.org/doku/wiki/syntax</link>
            <description>DokuWiki supports some simple markup language, which tries to make the datafiles to be as readable as possible. This page contains all possible syntax you may use when editing the pages. Simply have a look at the source of this page by pressing the Edit this page button at the top or bottom of the page. If you want to try something, just use the playground page. The simpler markup is easily accessible via quickbuttons, too.</description>
            <author>telliamed</author>
        <category>wiki</category>
            <pubDate>Mon, 18 Jun 2007 14:46:37 -0600</pubDate>
        </item>
        <item>
            <title>My World Populated - created</title>
            <link>http://whoopdedo.org/doku/society/deception/blog/my_world_populated</link>
            <description>Right, my first blog will be about my ideas.  I’ve decided to make my own little world

in the Thief universe.  So to do so I’ve created three new societies:


	*  Derelicts - Hammerites that have broken away from traditional Hammer studies.
	*  Assassins of Old - (known as the Elde) are assassins that rule the underverse.
	*  Red Flower - murderous clan of Pagans that “hunt the children.”</description>
            <author>deception</author>
        <category>society:deception:blog</category>
            <pubDate>Mon, 04 Jun 2007 09:22:15 -0600</pubDate>
        </item>
        <item>
            <title>deception’s Blog</title>
            <link>http://whoopdedo.org/doku/society/deception/blog</link>
            <description></description>
            <author>deception</author>
        <category>society:deception</category>
            <pubDate>Mon, 04 Jun 2007 09:14:44 -0600</pubDate>
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