====== TrigPurchase ====== Put this script on an item in the pre-mission store and it will trigger whether or not it was purchased. Specifically, it will test if the object is in the player's inventory when the game begins running. Sends ``TurnOn`` if the item was purchased and ``TurnOff`` if not. ^Inherits | [[GenericTrigger]] | ^Links | ``[[dromed:links:Contains]]`` | ~~DISCUSSION~~